French Fashion Designer Creates Neuro
Fashion innovator, inspired by gaming avatars, creates a virtual digital process for fashion design and alteration.
The world of fashion is famous for its fleeting trends and never-ending seasonal production. Clement Balavoine has created Neuro a three stage virtual reality computer application, that makes use of existing software to design and alter garments. Step one utilizes Daz3D, an application allowing the user to create and work with virtual mannequins scanned from real-life models. The virtual mannequins can then be posed for precise design measurement. Step two utilizes the Marvelous Designer application to facilitate digital pattern making. The last step utilizes the 3dsMax application where the designer digitally cuts patterns, applies fabric types, colors and weights to complete the design. Also, the final creations can be imported into various settings for mock photo shoots.
Balavoine was inspired to use computer design software, in this way, after seeing computer gaming developers create characters. He explains, “Once all the parts are virtually sewn together, you can instantly visualize the design using a 3D gravity simulation which will display exactly how the garment fits on the model, as well as showing how it falls and the movement of the fabric.”
This new approach has the potential to reduce production delays and enable a more sustainable design process by possibly eliminating the need for designer samples. Along these lines, consumers are currently able to virtually preview furniture designs prior to purchase. So, by using virtual prototyping along with 3D printing, the sky’s the limit for product design, production and consumption.